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 broken ground on SHRED

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jeeves_m_d
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PostSubject: Re: broken ground on SHRED   Sun Feb 07, 2010 9:05 pm

Scratch that, Im not coming. Sorry Dan PMed u the reason BUT GOOD LUCK
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Dan Curhan
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PostSubject: Re: broken ground on SHRED   Wed Feb 10, 2010 12:03 am

aw okay. Sad



Progress!

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Dan Curhan
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PostSubject: Re: broken ground on SHRED   Wed Feb 10, 2010 2:20 pm

IT DRIVES!!
Very Happy


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Koolaid64
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PostSubject: Re: broken ground on SHRED   Sat Feb 13, 2010 7:57 am

it flips?
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Dan Curhan
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PostSubject: Re: broken ground on SHRED   Sun Feb 14, 2010 1:34 am

haha it doesn't flip with the back cover on. The CF baseplate isn't rigid enough to keep it together so the interface between the motor and the disk pops open and flips it over Razz

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Dan Curhan
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PostSubject: Re: broken ground on SHRED   Wed Feb 17, 2010 4:45 pm

Okay - Jim is really flexible with the "one driver per bot" rule, so I'm not worried. I just need to grab someone and have them drive should I go up against myself.








I still need to lose about 40g though... pale

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rjw
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PostSubject: Re: broken ground on SHRED   Wed Feb 17, 2010 6:11 pm

I'm happy for you, but that's a bunch of BS

If you go against yourself, the norm is to bow out to avoid damage...why do I have to pay for more people/drivers if I could have driven all my bots myself??

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Koolaid64
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PostSubject: Re: broken ground on SHRED   Wed Feb 17, 2010 9:06 pm

sweet that means we could drive each others bots, if we had to tongue
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Dan Curhan
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PostSubject: Re: broken ground on SHRED   Thu Feb 18, 2010 5:44 pm

sounds good :]

SHRED IS DONE! WOO! cheers
I really didn't want to have to take the weight out of the disk, but the last 28g were really hard to find elsewhere... Sad

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Or my my other band.

-Captain of Copperheads 2 to pi, mastermind of the Dethinator, Creator of Conundrum, and Sultan of Shred. Heh. Sultan of Shred. It's kinda catchy... I like it!
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