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 How would you beat.....

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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:04 am

You're hilarious... Razz

Simple....brushless melty at 5 or 6k

Any more questions?

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Jeff L
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:07 am

Realistic: Anything with a chassis that can survive and remain operational after being in the ring with them for three minutes is a winner in my book.

Slightly Less Realistic: for big hits, nothing beats a disk. There is, however, the issue of drivability. In the most extreme cases, a robot may even need a mass rotating in the opposite direction of the disk to counteract the rotation (hmm... would a horizontal spinning mass be able to generate enough gyroscopic force to counter the gyroscopic force of a vertical disk during turns? I should look into this...).

Pie in the Sky: Well, no one has really ever made a crusher worth a ShamWOW! in recent memory, but I'll say a crusher anyways. It'd have to be a freak hybrid between a crusher and a manipulator though in the lower weights, because you have to catch the robot before doing anything to it. Despite the difficulty involved, I'd say if you made the absolute simplest manipulator/gripper possible and added a good worm-driven piercing tip, it would work.

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Jeff L
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:17 am

No, simpler: the manipulator is spring-actuated, very much like a mousetrap. It can be reeled back during the crusher's retraction phase. The crusher is partly mounted to the manipulator, so it is brought physically closer to the piercing surface, increasing actuation time for greater hole/gash depth (remember, top gripping time = 20 seconds under most rules).

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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:23 am

Alex Udanis wrote:
rjw wrote:
You're hilarious... Razz

Simple....brushless melty at 5 or 6k

Any more questions?

For all of them?

If you can implement standard driving into it....Yes

strategy..very little

create as much ke as possible and make contact.

If the spin stops and you're going to get cornered, switch to regular drive mode and get out of there

Spin it up and try again.

Properly built (if that's possible) what's gonna touch you?

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Last edited by rjw on Thu Jul 08, 2010 1:29 pm; edited 2 times in total
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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:39 am

I edited my post above while you were responding...

I am having problems with this forum from time to time...it isn;t responding...is it the forum or my connection???

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Cody
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 7:17 am

hands down tentomushi
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Don Doerfler
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 10:58 am

Edit:
Lets throw in Still 'n Shock for good measure.....So how would you beat Still 'n Shock
[/quote]
thats a trick question its imposible
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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:29 pm

Cody...tentomushi ?????

Don ... throw a big chunck of solid steel at the beater and ???


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Cody
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:33 pm

i would just let still beat it self lol

and yes tentomushi

http://robotwars.wikia.com/wiki/Tentomushi
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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:42 pm

I'd like to see a last rites style bot vs tentomushi.... affraid

there could be a little less tent and a lot more mushi or sushi. bounce

they allow radio interference weapons over there???

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Cody
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:49 pm

i guess?

hmm if the drum stops spinning while its covered up....

im tellin you its the way to go lol
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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 1:51 pm

Cody Harris wrote:
i guess?

hmm if the drum stops spinning while its covered up....

im tellin you its the way to go lol

Alex is looking for a new advisor/ partner.... Razz

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Cody
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 4:05 pm

already am!!! haha
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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 4:38 pm

Cody Harris wrote:
already am!!! haha

already am what? booted? Razz

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rjw
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PostSubject: Re: How would you beat.....   Thu Jul 08, 2010 4:50 pm

tough break..... affraid

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rdubard
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PostSubject: Re: How would you beat.....   Fri Jul 09, 2010 12:27 pm

Would a stiff wire brush shoved into the exposed drum belt tear it up? (Humdinger and F-15)

Horizontal spinning bar might be able to do some damage to Humdinger.

A carefully designed chucker, with a scoop that could get under the drum/beater of either Humdinger or F-15 might also be effective. It would have to be really tough, and able to function inverted.

I kinda have to go with rjw overall--a really good FBS or Melty might have a chance. The problem is that anything with a vertical axis of rotation will fly just as far as it's opponent in a hit, while drums and disks have the ground to keep them steady. Also, a little tilt, and next thing you know you've got a dancing top instead of a battlebot.

Jeff--don't like the gyro of a disk? Try two, spinning in opposite directions, one on front, one on back. Much easier to drive, and you can attack backwards! Good luck making weight tho. . .
(I wanna build a DOUBLE DRUM for just this reason)
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Cody
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PostSubject: Re: How would you beat.....   Fri Jul 09, 2010 3:18 pm

matt designed a beater just to fight rugburn with lol
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