Battlebots
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Battlebots

A new forum for battlebots enthusiasts, competitors, and fans.
 
HomeLatest imagesRegisterLog inBuilders DB

 

 Forces Generated by Spinning Weapons

Go down 
+2
Alex P. HASD Bots
Chris R
6 posters
AuthorMessage
Chris R

Chris R


People Skills : 4646
Registration date : 2011-08-30
Age : 28
Location : Pinetop-Lakeside, AZ

Forces Generated by Spinning Weapons Empty
PostSubject: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 2:48 pm

I'm designing next year's chassis and I was curious what the typical amount of force generated by a spinning weapon is? One or two tons?
Back to top Go down
Alex P. HASD Bots
great contributor
great contributor
Alex P. HASD Bots


People Skills : 5011
Registration date : 2011-03-30
Location : south west pa

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 3:11 pm

my weapon hit with some where in the neighbor hood of 77.8 lbs, at least according to the physics
Back to top Go down
Alex P. HASD Bots
great contributor
great contributor
Alex P. HASD Bots


People Skills : 5011
Registration date : 2011-03-30
Location : south west pa

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 3:12 pm

if this helps what so ever
Back to top Go down
Chris R

Chris R


People Skills : 4646
Registration date : 2011-08-30
Age : 28
Location : Pinetop-Lakeside, AZ

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 3:24 pm

Alex P. HASD Bots wrote:
my weapon hit with some where in the neighbor hood of 77.8 lbs, at least according to the physics
That seems relatively low. What formulae did you use?
Back to top Go down
Cody
2000+ club
2000+ club
Cody


People Skills : 7812
Registration date : 2009-03-16

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 3:46 pm

Since it's a spinning weapon you want to solve for kinetic energy, there's a couple different threads around here with te equations or you could just use the team cosmos KE calculator

According to it my drum had a modest 7000 joules of energy
That's with out taking the screws into account account in the MOI (.4 lbs)
This is also spinning at an assumed 17k rpm an not the theoretical 21k rpm that it's geared for
Back to top Go down
Chris R

Chris R


People Skills : 4646
Registration date : 2011-08-30
Age : 28
Location : Pinetop-Lakeside, AZ

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 4:00 pm

Cody wrote:
Since it's a spinning weapon you want to solve for kinetic energy, there's a couple different threads around here with te equations or you could just use the team cosmos KE calculator

According to it my drum had a modest 7000 joules of energy
That's with out taking the screws into account account in the MOI (.4 lbs)
This is also spinning at an assumed 17k rpm an not the theoretical 21k rpm that it's geared for
Thanks. So about 7-8,000ft/lbs should be a good target for FEA.

Do you guys use Solidworks for analysis? I'm currently on a student trial which won't allow stress analysis on assemblies so I have to make it into a part and then test. I'm not sure if this obfuscates the results or not but it is seemingly accurate.
Back to top Go down
Cody
2000+ club
2000+ club
Cody


People Skills : 7812
Registration date : 2009-03-16

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 4:06 pm

I believe ours is to the high side I wouldnt go out of your way to hit it
Humdinger2 had around 4000 joules and was one of the hardest hitting bots I have seen
Back to top Go down
Chris R

Chris R


People Skills : 4646
Registration date : 2011-08-30
Age : 28
Location : Pinetop-Lakeside, AZ

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 4:09 pm

Cody wrote:
I believe ours is to the high side I wouldnt go out of your way to hit it
Humdinger2 had around 4000 joules and was one of the hardest hitting bots I have seen
Better safe than sorry. I just want to be sure our chassis can withstand those types of blows, at least for a while.
Back to top Go down
Cody
2000+ club
2000+ club
Cody


People Skills : 7812
Registration date : 2009-03-16

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 4:44 pm

That's the thing anymore i believe it's better to have a boy to take a hit then one that can put another off the roof
Back to top Go down
Mr. P

Mr. P


People Skills : 4941
Registration date : 2010-12-18
Age : 40
Location : Pittsburgh

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 6:31 pm

i tend to use this when thinking of new designs. maybe this will help you
lhttp://www.teamcosmos.com/ke/ke.shtml
Back to top Go down
Cody
2000+ club
2000+ club
Cody


People Skills : 7812
Registration date : 2009-03-16

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 6:49 pm

I actually just realized you said 7-8k ft/lbs
7000 joules is a little 5000 ft lbf so 7-8k ft lbf would be rather impressive

That's the calculator I use, I do enough math and number crunching already, I use calculators and converters whenever possible
Back to top Go down
Camden W
big contributor
big contributor



People Skills : 4920
Registration date : 2011-04-10
Age : 29
Location : Blaine Minnesota

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 7:24 pm

That KE calculator doesn't work for me...
Back to top Go down
Cody
2000+ club
2000+ club
Cody


People Skills : 7812
Registration date : 2009-03-16

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 7:57 pm

Camden W wrote:
That KE calculator doesn't work for me...

It was really finicky for me earlier, I would hit print screen before as soon as calculate to catch the numbers
Back to top Go down
Chris R

Chris R


People Skills : 4646
Registration date : 2011-08-30
Age : 28
Location : Pinetop-Lakeside, AZ

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 8:39 pm

Cody wrote:
I actually just realized you said 7-8k ft/lbs
7000 joules is a little 5000 ft lbf so 7-8k ft lbf would be rather impressive

That's the calculator I use, I do enough math and number crunching already, I use calculators and converters whenever possible
Well I figure constructing the robot just strong enough to take only a single blow from your weapon probably isn't the greatest strategy. Very Happy
Back to top Go down
Camden W
big contributor
big contributor



People Skills : 4920
Registration date : 2011-04-10
Age : 29
Location : Blaine Minnesota

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeThu May 10, 2012 8:41 pm

Remember Newton's laws! beef up that mounting bracket and weapon shaft! Razz
Back to top Go down
Alex P. HASD Bots
great contributor
great contributor
Alex P. HASD Bots


People Skills : 5011
Registration date : 2011-03-30
Location : south west pa

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeFri May 11, 2012 3:55 pm

i used rotational the torque equation
Back to top Go down
Evan Steeves
great contributor
great contributor



People Skills : 5119
Registration date : 2011-02-05
Age : 33
Location : towson md

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeSun May 13, 2012 2:19 pm

I do all the math then realize my weapon motor would never see that rpm under load so i just build and hope Laughing
Back to top Go down
Cody
2000+ club
2000+ club
Cody


People Skills : 7812
Registration date : 2009-03-16

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeSun May 13, 2012 2:35 pm

Me too haha
I just put as much weight into my drum an the biggest motor I could behind it haha
Back to top Go down
Evan Steeves
great contributor
great contributor



People Skills : 5119
Registration date : 2011-02-05
Age : 33
Location : towson md

Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitimeSun May 13, 2012 2:43 pm

I have found that with castle esc's that have data logging that if i can keep the start up current A few amps under rated current it will keep the electronics happy
Back to top Go down
Sponsored content





Forces Generated by Spinning Weapons Empty
PostSubject: Re: Forces Generated by Spinning Weapons   Forces Generated by Spinning Weapons I_icon_minitime

Back to top Go down
 
Forces Generated by Spinning Weapons
Back to top 
Page 1 of 1
 Similar topics
-
» Balancing Spinning Weapons
» Braking Spinning Weapon in Under 60 seconds
» Getting ready for Franklin
» Spinning drum on a 15 pound Battle Bot.
» Spinning Tortoise Melty Beatle

Permissions in this forum:You cannot reply to topics in this forum
Battlebots :: Bots :: Design-
Jump to: